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Game Design Workshop(4th Edition) A Playcentric Approach to Creating Innovative Games, Fourth Edition by Tracy Fullerton, Los Angeles, Usa Fullerton Hardcover, 536 Pages, Published 2018 by A K Peters/Crc Press ISBN-13: 978-1-138-09880-0, ISBN: 1-138-09880-9 |
Postsecondary Play(1st Edition) The Role of Games and Social Media in Higher Education (Tech.edu: A Hopkins Series on Education and Technology) by William G. Tierney, Tracy Fullerton, Gisele Ragusa, Zoë B. Corwin Hardcover, 352 Pages, Published 2014 by Johns Hopkins University Press ISBN-13: 978-1-4214-1306-8, ISBN: 1-4214-1306-X |
Postsecondary Play(Reprint) The Role of Games and Social Media in Higher Education (Tech.edu: A Hopkins Series on Education and Technology) by William G. Tierney, Tracy Fullerton, Gisele Ragusa, Zoë B. Corwin Paperback, 352 Pages, Published 2017 by Johns Hopkins University Press ISBN-13: 978-1-4214-2275-6, ISBN: 1-4214-2275-1 |
Locally Played Real-World Games for Stronger Places and Communities (The MIT Press) by Benjamin Stokes, Tracy Fullerton Hardcover, 288 Pages, Published 2020 by The Mit Press ISBN-13: 978-0-262-04348-9, ISBN: 0-262-04348-3 |
Game Design Workshop(1st Edition) Designing, Prototyping, & Playtesting Games (Gama Network Series) by Tracy Fullerton, Christopher Swain, Steven Hoffman Paperback, 480 Pages, Published 2004 by Crc Press ISBN-13: 978-1-57820-222-5, ISBN: 1-57820-222-1 |
Game Design Workshop(4th Edition) A Playcentric Approach to Creating Innovative Games, Fourth Edition by Tracy Fullerton Paperback, 556 Pages, Published 2018 by A K Peters/Crc Press ISBN-13: 978-1-138-09877-0, ISBN: 1-138-09877-9 |
Game Design Workshop(3rd Edition) A Playcentric Approach to Creating Innovative Games, Third Edition by Tracy Fullerton Hardcover, 507 Pages, Published 2017 by A K Peters/Crc Press ISBN-13: 978-1-138-42767-9, ISBN: 1-138-42767-5 |
Tech. edu a Hopkins Series on Education and Technology Postsecondary Play : The Role of Games and Social Media in Higher Education by William G. Tierney, Tracy Fullerton, Gisele Ragusa, Zoë B. Corwin Digital, 352 Pages, Published 2014 by Johns Hopkins University Press ISBN-13: 978-1-4214-1307-5, ISBN: 1-4214-1307-8 |
Game Design Workshop A Playcentric Approach to Creating Innovative Games by Tracy Fullerton, Steven Hoffman, Christopher Swain 496 Pages, Published 2009 by Crc Press ISBN-13: 978-0-08-056039-7, ISBN: 0-08-056039-3 |
Game Design Workshop, Second Edition(2nd Edition) A Playcentric Approach to Creating Innovative Games by Tracy Fullerton, Christopher Swain, Steven S. Hoffman Paperback, 496 Pages, Published 2008 by Morgan Kaufmann Mobipocket_Ebook ISBN-13: 978-0-240-80974-8, ISBN: 0-240-80974-2 |
Game Design Workshop A Playcentric Approach to Creating Innovative Games by Tracy Fullerton Published 2019 ISBN-13: 978-0-429-18801-5, ISBN: 0-429-18801-3 |
Game Design Workshop A Playcentric Approach to Creating Innovative Games, Fourth Edition by Tracy Fullerton 522 Pages, Published 2018 by Crc Press ISBN-13: 978-1-351-59769-2, ISBN: 1-351-59769-8 |
Game Design Workshop A Playcentric Approach to Creating Innovative Games, Third Edition by Tracy Fullerton 535 Pages, Published 2014 by Crc Press ISBN-13: 978-1-4987-8587-7, ISBN: 1-4987-8587-5 |
Game Design Workshop A Playcentric Approach to Creating Innovative Games, Third Edition by Tracy Fullerton 535 Pages, Published 2014 by Crc Press ISBN-13: 978-1-4822-1717-9, ISBN: 1-4822-1717-1 |
Game Design Workshop(3rd Edition) A Playcentric Approach to Creating Innovative Games, Third Edition by Tracy Fullerton Digital, Published 2014 by Crc Press ISBN-13: 978-1-4987-0621-6, ISBN: 1-4987-0621-5 |
Game Design Workshop(3rd Edition) A Playcentric Approach to Creating Innovative Games, Third Edition by Tracy Jeanne Fullerton Paperback, 535 Pages, Published 2014 by A K Peters/Crc Press ISBN-13: 978-1-4822-1716-2, ISBN: 1-4822-1716-3 |
Game Design Workshop a Playcentric Approach to Creating Innovative Games by Tracy Fullerton Published 2008 ISBN-13: 978-1-281-15116-2, ISBN: 1-281-15116-5 |
Game Design Workshop A Playcentric Approach to Creating Innovative Games 2nd edition by Tracy Fullerton, Morgan Kaufmann Paperback, Published 2008 by Morgan Kaufmann ISBN-13: 978-0-911214-18-5, ISBN: 0-911214-18-6 |
Game Design Bundle by Tracy Fullerton, Katherine Isbister, Christopher Swain, Steven Hoffman Paperback, 660 Pages, Published 2008 by Focal Press ISBN-13: 978-0-240-52150-3, ISBN: 0-240-52150-1 |
Game Design Workshop Designing, Prototyping, and Playtesting Games. Gama Network Series by Tracy Fullerton, Chris Swain Published 2004 ISBN-13: 978-1-281-01516-7, ISBN: 1-281-01516-4 |
Tracy Fullerton